Dungeons & Dragons is a game home to a massive multiverse of worlds that adventurers can explore. In addition to the various planes of the multiverse, there are several distinct settings within the Material Plane — including the likes of Eberron, Dragonlance, and the Forgotten Realms.
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In addition to settings akin to Earth, D&D's science fiction-themed Spelljammer setting allows players to go off-world, exploring various planets beyond the stars as they travel using Spelljamming vessels. Wildspace — D&D's version of outer space — has many traits that make it unique. These are important to know when playing within a Spelljammer campaign. So, for those looking to run or play within a Spelljammer campaign, we're going to explore everything you need to know about the far reaches of Wildspace!
Beyond the reaches of every version of the Material Plane exists a void of stars, moons, asteroids, and often other worlds, in a realm known as Wildspace. As an infinite, airless place, Wildspace is populated with clusters of moons, planets, stars, and other objects known as Wildspace systems, serving as the most highly populated locations within this realm.
As an infinitely large and spread-out void, Wildspace is most commonly traversed using interstellar vessels known as Spelljamming ships, allowing creatures to explore and travel beyond the stars.
Within the depths of Wildspace, adventurers can encounter a wide range of creatures and monsters alien to the Earth-like worlds of the Material Plane. These range from fiendish Space Clowns to massive Cosmic Horrors capable of laying siege to entire planets. The distinct variety of creatures encounterable within Wildspace, paired with the
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