Dungeons and Dragons is a magical game full of magical creatures. There are majestic monsters scattered all throughout the lore of D&D, and those that aren't so majestic. Dungeon Masters looking for tips on how to spice up their games may want to look into some of these weird creatures, as the bizarre ones can be an awesome way to get players more involved in a specific region of a campaign, and perhaps even go hunting for more strange creatures, which is always a fun time.
Updated on April 1, 2022 by John Higgs: Dungeons and Dragons continues to expand its Fifth Edition with a seemingly endless array of rulebooks and premade adventures for DMs to run. Many of the recently released campaigns are perfectly suited for weird and wonderful creatures from the Monster Manual to make an appearance. Strixhaven: A Curriculum of Chaos' magical school setting and light tone makes it an ideal choice for DMs who'd like to introduce a favorite monster through a summoning accident or other magical event. Similarly, the Candlekeep Mysteries take players on a wide-ranging adventure, with plenty of opportunities to work in unusual magical beasts and aberrations.
A Chasme is a classic case of a scientist that accidentally crossed their DNA with a fly's, except in this case the fly is a demon. Like any fly, they're capable of landing on ceilings or walls and are often used as interrogators by more powerful demons. What's most unsettling is the Chasme's long, pointed nose, which would put even the most aggressive woodpeckers to shame.
As a demon, the Chasme is native to the Abyss, the Forgotten Realm's most hellish plane. However, DMs can also insert them into any campaign that features demonic summoning, as they're often sent into the mortal
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