As with in most games, farming is a good source of income and access to resources. In Dinkum, you need to eat to survive and collecting seashells won't cut it for money anymore either. By farming, you have access to ingredients for exquisite food and can even sell some of them. Pumpkin and watermelon in particular go for 3,000 Dinks.
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You won't be able to start farming in the early game. You'll have to have invited John onto your island first, and paid off your debt. Then you will start seeing visitors in the Visitor's Tent, and you'll earn access to new recipes and tasks. Your very first step is to unlock the Farming Licence from Fletch. Doing so grants you access to recipes for a Sickle and a Grain Mill.
One NPC visitor, Rayne, will be your gardening gal. Rayne sells crop seeds and gardening tools. This is where you want to start. You need to purchase a Hoe and Watering Can from her, as well as buying seeds in bulk. It takes a while to get an NPC to like you enough to move in.
Because Rayne is only a visitor, you may go weeks without seeing her again. That's why whenever she does show up, buy her seeds in bulk until you can get her shop permanent residence. With access to Rayne, you can immediately make a farm.
Make sure to fence off your crops from curious animals.
By now you may have found Grass Seeds from breaking regular tufts using a Sickle or even your Pickaxe. These seeds are very useful, so don't just throw them away. You can use them to feed farm animals in the future. Stock up on Grass Seeds, or any other seeds for that matter.
With the Farming Licence, you'll be able to craft a Grain Mill at a crafting table. Definitely do so, as you can get seeds from swiping your Sickle at any
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