Racing towards the end goal of the course in Turbo Golf Racing and getting there first is no easy task. There are plenty of other racers chasing close behind you and the slightest mistake can often mean the difference between a podium place finish and being disqualified.
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Matches are fast, high-octane sessions of absolute anarchy as cars and balls go soaring in all sorts of directions. Thrown into that mix are Power-Ups which can gain you the winning edge or save your tail when you most need it. So with that in mind, here’s a handy guide to Power-Ups in Turbo Golf Racing.
Similar to how a well-timed mushroom in Mario Kart can send you careening down the track ahead of your competitors, so here do Power-Ups provide that winning edge at the last possible moment. They appear as floating objects on the track and all you need to do to pick them up is hit them with your car or the ball.
They reappear after a few seconds and you can hit more than one at a time. There are three Power-Ups so far and they can either knock your rivals out of the competition temporarily, help you catch up to the pack, or protect you from attack from others. Each match is utter anarchy, and having one of these tricks up your sleeve can help.
Turbo Golf Racing still has plenty of room left to grow, so for now, the Power-Ups you can pick up as you’re racing around aren’t too plentiful or varied. But what’s there is pretty useful and can often aid in a pinch.
Here’s a little rundown of what these special items are along with what they do. How they’re used though, that’s completely up to you.
The bane of many a poor Golfer. These car-seeking rockets zip towards you across large swathes of the track with beeping
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