It took Diablo Immortal just a few days to secure the rank of the worst-rated game in Blizzard’s entire history. Users’ backlash is most obviously related to the pay-to-win mechanics present in the game, as it requires over thousands of dollars to fully upgrade a single character — or many years of exhausting free-to-play gameplay.
According to a detailed breakdown of the game’s microtransactions and the overall monetization system, it costs Diablo Immortal players a whopping $110,000 to upgrade just a single playable character. The figure includes both paid gameplay enhancements and cosmetics. With a money pile like that, gamers can pass restrictive timers and level up their heroes on the go while also spending money on additional chests and gems. The free-to-play option would be to wait each time the game forces to, in which case upgrading a character might take almost a decade of a lifetime.
Related: Diablo Immortal Requires Constant Internet Connection
On Metacritic, Diablo Immortal has been review-bombed into oblivion, resulting in the lowest ever user score in Blizzard’s history (via VGC). The current figure stands at 0.5, with users addressing Diablo Immortal’s pay-to-win mechanics as the key reason for disliking the game. Its score corresponds with World of Warcraft Classic: Burning Crusade’s score and settles just a one-tenth lower than the notorious Warcraft 3 remake with its 0.6 user score. It is worth mentioning that while both Diablo Immortal and Burning Crusade Classic have accumulated the same ratings from the audience, the former stands at a higher percentage of negative reviews while also attracting a more significant amount of players expressing their frustrations. Critics have been a lot more favorable
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