Meteor features eye-popping numbers, a huge debuff, and a massive area of effect. Wizards in Diablo Immortal should seriously consider using it in their build, even if they don't build around it. Those who do choose to make it the highlight of their build will not be disappointed.
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No skill exists in a vacuum in Diablo Immortal, no matter how heavily players want to use it. Other skills sandwich Meteor in the middle of a sequence. But make no mistake; the meat of the rotation, the Meteor, is the move that steals the show.
Due to several factors, like gear, skills, reforging, and upgrades, it is impossible to list the exact quantities for many of the numbers detailed here. Any variable number has been replaced with an 'X' to signify its potential to change.
The rotation here is quite smooth: Teleport in, throw down a Black Hole to bring all enemies together, throw down a Meteor, use Electrocute until the Meteor lands, cast Arcane Wind while they burn, then Teleport to safety and burn any survivors down with Electrocute.
The bulk of gamers will be hunting down their ideal pieces of legendary gear after taking the time to beat the game. But don't forget to track down the set bonus pieces after choosing them from the list. A complete set gives three additional effects, on par with the legendary bonuses from the regular gear.
The stun may seem tough to sacrifice for Meteor, but consider that bosses can't be stunned and the Black Hole will be holding enemies in place already, so it's not much of a sacrifice at all. The extra area burn is a perfect setup for Arcane Wind, which does more damage against burning targets.
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