We've been hard at work datamining all the new Class changes for Diablo 4's Patch 2.0.3! Take a look at the raw data we've gathered below.
This datamined information comes directly from the Diablo 4 client. While some of it may differ from what was described in patch notes, this is the current information in Patch 2.0.3.
These changes may have already entered the game due to the nature of Blizzard's release process — while the items aren't necessarily new to this specific patch release, they are new to the latest comparison of patch changes.
Here are the datamined changes for build 2.0.3.58850, compared to 2.0.2.58822.
- Shred's second and third additional attacks also perform a dash. In addition, Shred's Critical Strike Damage is increased by 30%\.
- Payback passively grants you Vigor when you take damage. Payback is now also a Core Skill and consumes all available Vigor to increase its damage by 0.5%\ for each point spent. you had on cast.
- Unlocked by completing Putrid completingPutrid Aquifer in Kehjistan OR salvaging a Legendary item with
- Your Reinforcement Cooldown is reduced by \%\. After casting your Ultimate Skill, call your Reinforcement Mercenary for Reinforcement. is called. This cannot occur more than once each 30 seconds.
- Rogue
- Your Reinforcement Cooldown is reduced by \%\. After casting your Ultimate Skill, call your Reinforcement Mercenary for Reinforcement. is called. This cannot occur more than once each 30 seconds.
- Sorcerer, Druid, Barbarian, Rogue, Necromancer
- Lucky Hit: Up to a 40% Chance to Deal +\ \ Cold Damage
- Lucky Hit: Up to a 40% Chance to Deal +\ \ Fire Damage
- Lucky Hit: Up to a 40% Chance to Deal +\ \ Lightning Damage
- Lucky Hit: Up to a 40% Chance to Deal +\ \ Physical Damage
- Lucky Hit: Up to a 40% Chance to Deal +\ \ Poison Damage
- Lucky Hit: Up to a 40% Chance to Deal +\ \ Shadow Damage
- +77 110 All Stats
- +114 160 All Stats
- +75 110 All Stats
- +111 160 All Stats
- +3
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