Youngster Nero returns with his signature aggressive gameplay in Devil May Cry 5, this time around with yet another unique feature courtesy of the new Devil Breaker armaments. As the trailers showed, Nero has a personal investment in this Devil May Cry installment, as for some reason a mysterious entity ripped his Devil Bringer and started a new demonic invasion. Thanks to Nero’s partner Nico, he has access to Devil Breakers, new prosthetics with different abilities.
Strange Things You Didn't Know About Bayonetta's Hair
However, as Devil May Cryplayers would expect, the addition of these new limited-ammo Devil Breakers can add an entirely new dimension of gameplay absent in the other games. This new mechanic can easily make Nero a bit overwhelming for Devil May Cry 5newcomers and other franchise savants. Thankfully, upgrading some of Nero’s core abilities can make playing with his combat style much easier.
When it comes to an action-packed game like DMC 5, speed and mobility take the reins when it comes to securing the best combos and kills against bosses. In the case of Nero, Air Hike easily becomes an essential Ability to upgrade to help him achieve peak performance in the air.
By the time this is upgraded, Air Hike not only allows Nero to double jump, but it also makes aerial combos much easier for him to pull off. Thanks to Air Hike, Nero can access the full brunt of both his long-ranged and melee options, allowing him to fight more enemies with ease.
Players of Devil May Cry 4would inevitably remember Nero and his iconic Devil Bringer just literally pulling enemies off the ground or off the air and into his range for a good beating. Called Snatch, this skill invariably vanishes as soon as the mysterious figure steals
Read more on gamerant.com