We've all noticed games take a lot longer to make than they used to, and one former Naughty Dog developer has explained why some studios announce their projects years before they're ready.
Del Walker, whose résumé includes Naughty Dog, SEGA, Respawn, and Rocksteady, quote tweeted a post about the upcoming Wonder Woman and Wolverine games being announced "too early."
"Before I worked in games I used to think this. Let me help you understand why studios NEED to announce games 'too early' sometimes," he writes.
The first reason is the one that makes the most sense. " Funding. Sometimes, teasers are aimed at investors or publishers confidence," he explains. "If that YouTube view count gets high enough, and the comments are popping then the Directors can secure a higher investment or justify that wild ass requested budget."
Before I worked in games I used to think this. Let me help you understand why studios NEED to announce games 'too early' sometimes ✌
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