There’s no easy way to say it, this weekend’s Vow of the Disciple race was a mess. The event started at 10am PT on Saturday morning, but just moments into the first encounter many teams started experiencing a constant barrage of Anteater error codes, knocking them out of the raid and costing them valuable time. While some teams struggled to stay connected, others experienced buggy boss encounters and missing checkpoints. Because of these issues, Bungie and the winning team, Clan Elysium, faced backlash online from players that believe the race was illegitimate, unfair, and that Elysium’s win is somehow tarnished. This is, of course, total nonsense. Elysium competed fairly, played well, and won the game. They were subject to the same connection issues as everyone else - perhaps more so than most - and persevered anyway. The server problems were unfortunate, but there is no asterisk next to Elysium’s victory. Anyone saying otherwise needs a reality check.
This is not to downplay or minimize the severity of the server issues. For many, the frequent disconnections made raid day a wholly unpleasant and unplayable experience. Many lost hours of potential encounter attempts and progress due to Anteater errors, and people that saw themselves as contenders lost their will to compete early on. I sympathize with anyone that had a bad experience on Saturday, and I’m sure Bungie does too.
The winners of the competition suffered the same server issues as everyone else, losing close to two hours of progress near the start of the race. This fact hasn’t been enough to convince many that Elysium deserved their win, however. Players were calling for the event to be canceled and the servers shut down until they could be fixed all
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