Bungie is again about to shake up Destiny 2's gameplay systems with its upcoming expansion, The Witch Queen. The expansion is instituting a deep new weapon-crafting system that seems set to totally alter the game's loot-chasing gameplay loop. Starting in The Witch Queen, Guardians will be able to create exactly the guns they want without relying on random drops to get the best weapons in the game--or at least, they'll rely on those drops less, and use them in a different way.
Bungie recently gave GameSpot an early hands-off look at The Witch Queen, where the developer provided a deeper look at the new location of Savathun's throne world, explained the changes to its upcoming story campaign, and provided new details on Void 3.0. And while we've seen some details about weapon crafting ahead of the expansion's launch, Bungie's preview gave us the best sense of how the system will work.
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Now Playing: Destiny 2: The Witch Queen Hands-Off Preview
It all starts with the Enclave, a new destination where players will engage with the crafting system. The Enclave is a physical location on Mars, although we don't know how or why the planet returns after it vanished with the arrival of the Darkness at the start of Beyond Light. As game director Joe Blackburn noted during the preview, however, the planet won't be the same as we remember it. Mars is coming back «touched,» whatever that means.
Mars won't be a large playable area, but instead is similar to what Phobos was during the original Destiny's Taken King expansion. From
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