Bungie's August showcase ended up being similar to last year's event celebrating the company's 30th anniversary with the reveal ofDestiny 2's The Witch Queen expansion, this time talking about what Lightfall is all about. Lightfall will be Destiny 2's penultimate expansion when it comes to the Light and Darkness saga, which will conclude in 2024 with The Final Shape. One of the things that excited fans the most about Lightfall is Strand, a new Darkness subclass that players will be taught by an entirely new race called Could Striders.
Strand is all about traversal abilities and moving freely in one's surroundings by tapping into what Bungie developers called the «cosmic web,» which connects everything. Lightfall's Strand allows Destiny 2 players to use a grappling hook-like ability that can be attached on any surface and at any given time, and that's precisely what the aforementioned cosmic web is all about — allowing Strand users to weave anything into reality all the time. Because of these reasons, Lightfall's Strand has an obvious connection with Death Stranding, and while that is an entirely different game, these similarities are just scratching the surface.
Destiny 2's Arc 3.0 Makes it a Marriage of Light and Darkness Subclasses
Destiny 2's new Strand subclasses are inherently based on movement, which is a juxtaposition to Stasis being all about locking enemies in place by slowing and freezing them. This focus on traversal abilities is an interesting take on Destiny 2's upcoming expansion, and it poses the question of how intertwined Strand's cosmic web and Death Stranding's plot can be. Names aside, much like the new Darkness subclass' themes, Death Stranding's protagonist is always on the move. Sam Porter Bridges is
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