Year 5 of Destiny 2 will bring with it an overhaul to the Void subclasses that players have been using for years. Coinciding with the release of The Witch Queen DLC, what Bungie refers to as «Void 3.0» will be implemented, essentially making it so Void works similarly to how Stasis has operated since it was introduced with the launch of Beyond Light. As part of a new vidoc and accompanying preview event, Bungie has now shared more details on just how Void 3.0 works, including some of the new customization options that will be available.
Like Solar and Arc, Void subclasses have largely been unchanged for years, aside from some balance alterations along the way. Beyond Light's new Stasis subclass was a dramatic rethinking of how a subclass could work, giving you more things to unlock and more ways to engage with and customize the loadout you're taking into the field beyond just weapons and armor. Those customizations change your Stasis abilities and unlock new ones, and Void, Arc, and Solar subclasses will all be getting updated to that Stasis style, with Void being the first of the three to get that treatment.
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As with Stasis, you'll earn Aspects and Fragments to customize your subclass--offering more flexibility than the current arrangement, where you're basically picking from three alterations on the same Super and an accompanying set of melee/ability tweaks with no flexibility. Fortunately, the changeover to this new system won't involve losing
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