I've been looking forward to the massive mod changes coming in Destiny 2 Lightfall, both because they're sure to shake up the established meta and because they'll accompany a proper in-game loadout setup. I've also been a bit cautious about that loadout system because I've been playing Destiny long enough to know that big new features often start out in OK shape but need to be refined over a few seasons. But after a guided hands-off preview of the loadout system coming in Lightfall, I'm reasonably confident that I'll finally swear off Destiny Item Manager apart from mailing items around. The buildcraft features I rely on the most are finally in the game, and Bungie also has one massive advantage going for it.
Bungie showed a bit of the loadout page as part of today's big Lightfall vidoc, but some of the finer details from my recent preview event were skipped over. The gist is that there's a new build page styled after the existing transmog page (and transmog settings can be saved to loadouts, too); just tab over to the right of the character page and can see your entire mod layout in one screen without needing to manually check each piece of armor. There's even a tab that shows your current anti-Champion abilities, and you can access your subclass and Artifact on the same page to adjust your equipped passive abilities.
The best thing about this is how holistic it is. Seeing all your mods in one page makes it so much easier to envision and assemble a build, especially when you're comboing combat style mods. This is going to be a godsend as we all learn a new mod meta post-Lightfall, especially with the changes to Elemental Wells and Charged with Light mods.
It really seems to do everything. If you equip a saved loadout
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