When Bungie gave Destiny 2 players their first look at the upcoming Lightfall expansion during its recent showcase event, there were a number of things about the game's next chapter that were surprising, but perhaps none were as unexpected as the inclusion of a new grapple ability. The Destiny games have always put a major premium on traversal and mobility, especially for a first-person shooter, but the inclusion of a grapple looks set to change the feel of the entire game.
The showcase mostly showed the grapple in use in Neomuna, the new location Lightfall will add to Destiny 2 when it releases in February, but eagle-eyed fans would have caught suggestions that you can use it in existing content as well. In an interview with GameSpot, game director Joe Blackburn and general manager Dan McAuliffe confirmed that you can, in fact, use the grapple anywhere in Destiny 2.
You need a javascript enabled browser to watch videos.
Want us to remember this setting for all your devices?
Sign up or Sign in now!
By clicking 'enter', you agree to GameSpot's Terms of Use and Privacy Policy
Now Playing: Destiny 2: Lightfall — Reveal Trailer
Getting the grapple to work throughout the rest of Destiny 2 without breaking the game, though, has been a challenge that McAuliffe joked keeps him up at night.
«Part of the ambition was to add something that pushed the boundaries and changed the way you interact with both the new content and the existing content,» McAuliffe said. «The thing that I'm excited to see is the changes to the sandbox in different types of content. Are there different ways to solve for a trap in a mission or a puzzle in a raid or something to that effect moving forward? Is that a challenge? Sure, but I think that
Read more on gamespot.com