A Plague Tale: Requiem continues the cinematic, medieval, and stealth franchise on Xbox, PC, Playstation, and Nintendo Switch. Critics are praising the bleak narrative and the well done, if predictable, additions to its stealth action. However, several critics also mentioned technical issues, including frame rate dips and graphical glitches.
In GameSpot's A Plague Tale: Requiem review, Richard Wakeling gave the game a 7/10 saying, «A Plague Tale: Requiem excels in the same areas its predecessor did. Its stealth-action gameplay is uneven but has at least improved, introducing more tools for you to play around with and expanding in scope.» He adds that the unique setting and heart-rending story adds a lot of value to sometimes rote stealth.
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Now Playing: A Plague Tale: Requiem Video Review
You can purchase A Plague Tale: Requiem directly, as well as gain access to it through Xbox Game Pass.
For a more detailed picture of reviews, check out GameSpot's sister site Metacritic.
«At its core, Requiem feels like a game of stark contrasts. The picturesque setting and mesmerizing sights it frequently conjures make the influx of sudden violence all the more impactful, while also adding another element of terror to the darkness of night. You'll enter a town where people are shopping at a florist's stall, or taking in a street performance with exorbitant glee, and witnessing this makes it hit harder when the rats swarm in and leave the bare corpses of those same people in their wake. You see it reflected in Hugo, too, where
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