Airborne combat has always been a massive part of Destiny 2's design, and major changes are on the horizon for this facet of the game in Season 17. For PvP players who regularly inhabit the Crucible and Trials of Osiris, these will be some major changes to how they build and invest in their Guardians, as airborne combat is a crucial strategy in Destiny 2's multiplayer.
As detailed in Bungie's latest weekly blog post, the studio will make a fundamental change to the modifiers applied while airborne. The most obvious tweaks include less randomness in projectile accuracy in most cases for primary weapons, but you'll have less aim assist when you take to the skies.
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As part of this new focus, Bungie is adding a new weapon stat, «Airborne Effectiveness,» which is present on all viable weapons and maps onto aspects of airborne gunplay. Depending on how much you invest in building up this aspect of your Guardian, Bungie says you can expect the following changes:
Little to no investment (0-30 airborne stat)
A character will have a smaller accuracy penalty than retail but will have a significantly lower aim assist.
Minimal investment (31-50 airborne stat)
A character will have around the same in-air accuracy as Icarus-equipped weapons do currently, but with noticeably lower aim assist.
Substantial investment (51-70 airborne stat)
A character will have better accuracy than retail weapons with Icarus, with fewer misses due to randomness, but with reduced aim assist.
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