Originally introduced in Forsaken, the PvPvE game mode known as Gambit provided Destiny 2 players a fresh experience to stand alongside the typical Crucible and PvE content. Mixing both elements together, teams of four battled enemy NPCs in order to pick up motes to deposit into a bank. Essentially a race to see who could not only fill their bank but defeat the Primeval boss first, opposing Destiny 2 teams could periodically invade to try and hinder the other squad.
While Gambit did get a dedicated season of content which added a new variant mode called Gambit Prime, the experience has largely been left as is, without much in the way of new content and maps. This stagnation has left many fans underwhelmed and asking for a Gambit shakeup to reinvigorate the gameplay. With Season of the Risen, Bungie has started to refine the mode, adding a number of changes which so far have left most players with mixed reactions.
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However, some fans, such as Twitter user ritzzcar, has used the freshly updated Gambit to test a few things with some of the changes. Through experimentation, they've discovered that the exotic hand cannon known as Hawkmoon has gotten what may be an unintentional buff. Seeing as Gambit has disabled player light levels, weapon damage buffs now default to PvE values instead of PvP ones as they did prior to the Destiny 2 update. This has left a major impact on Hawkmoon and its unique paracausal trait.
In a short clip, ritzzcar takes Hawkmoon into a Gambit match and discovers that with only 1 paracausal shot buff, they're able to hit for 274 headshot damage. Essentially, this will one shot any red bar enemy as well as invading guardians with the
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