In a Guardian's character stats are one of the most important aspects of the game and are primarily influenced by gear. The six different stats include Mobility, Resilience, Recovery, Discipline, Intellect, and Strength. These stats impact several features, such as health regeneration, strafing speed, damage resistance, and cooldown times.
Each stat is measured on a tiered scale that begins at 0 and ends at 100. Individual stats can reach more than 100, but no additional benefit is provided beyond that cap. Since it is impossible to max out all six at once, and these factors play a significant role when creating the best builds in , evaluating your priorities for your play style is important.
Your Power level in Destiny 2 determines how much damage you take and can deal. The cap rises with each expansion and has now increased to 2,000.
Armor plays a massive role in the tier level of a character's stats, and four out of the five pieces of gear that Guardians can equip have all six stats randomly split up with different points. For example, a helmet may have 19 Mobility, 6 Resilience, 10 Recovery, 9 Discipline, 10 Intellect, and 7 Strength for 61 points. Wearing it will automatically boost the Mobility, Recovery, and Intellect stats up one tier while Resilience, Discipline, and Strength remain in the previous tier.
Every 10 points invested in a stat bumps it up to the next tier, so, for example, a Mobility stat at 21 points provides the same benefit as one with 29. Keep this in mind when swapping out your gear.
All character stats will be immediately increased from a base value of zero when helmet, arms, chest, and leg armor pieces are all equipped. Furthermore, with Ascendant Shards, Enhancement Cores, Enhancement Prisms, and Legendary Shards in ,players can Masterwork all gear to provide an additional +2 points to each stat, including the class armor. For example, a piece of armor with 19 Mobility would increase to 21, bumping that stat up to the next tier.
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