Diablo Immortal has in some ways been a good addition to the iconic franchise, and players have been excited to receive a fresh addition after years. While the core gameplay seems promising, the game has glaring issues.
As with any free-to-play title, they often come in the crosshairs of the public due to the practices they imbibe. Unfortunately, it appears that the same occurrence has taken place with the recent Diablo game, despite what the game's developers had said earlier in this regard.
The onus is on the developers to balance the revenue. Unfortunately, greed is a large part of today's gaming world, irrespective of the nature of the game. For example, when Diablo Immortal was in development, director Wyatt Chang said that the game would not be selling gears.
That part has come true, as players cannot buy gears directly with real-life money. Yet, the system of legendary gems makes the decision completely redundant.
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Historically, gears have been an important part of the Diablo games. The same follows with Diablo Immortal, where players fit their characters with different gears. However, Blizzard decided not to sell them directly, and they kept their promise due to their nature.
It seems that gears will never be sold, if one goes back to an older tweet of Wyatt Cheng. He replied to a content creator who was puzzled at the sale of the gems. Cheng clarified that players would be able to buy gems with real money in the past.
The gears have to be obtained by playing the game when it comes to the gears. It looks quite positive initially, but the issue begins with how strong the gems are in Diablo Immortal.
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