Over two years after Death Stranding first debuted, it remains an incredibly interesting game. Hideo Kojima crafted a truly unique title through the Strand system, with standout characters like Cliff Unger and Higgs Monaghan elevating the story. While the gameplay is hit-or-miss for some players, certain aspects of the game are objectively strong, such as its soundtrack.
Not only is the original music for Death Stranding beautiful, as tracks like BB’s theme are instantly recognizable, but the licensed songs work just as well. The quiet, thought-provoking music of Low Roar suits Kojima Productions’ post-apocalyptic world, and the songs are used to evoke specific feelings at the perfect moments during the main story. However, players should have the option to create similar moments after the story is complete, pulling out a music player as they take off on a long delivery.
Death Stranding: Director's Cut Confirms PC Release Date
Death Stranding’s lack of a music player is a glaring omission for a few reasons, with one being Kojima’s fondness for these devices in his past projects. In Metal Gear Solid 4: Guns of the Patriots, an iPod was featured, with the device used to play beloved tracks from the franchise. This continued in Metal Gear Solid 5: The Phantom Pain, with a cassette player added that allowed gamers to listen to some iconic 80s songs. They could also upload their music, which was a nice touch. Given how well these features were received, it’s odd that a portable music player was omitted from Death Stranding.
Outside of external apps like Spotify, the only way to listen to music in Death Stranding is to return to one of the game’s Safe Houses. While the music player is one of many great things about Death
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