Motive Studios' Dead Space remake announcement was a pleasant surprise for many fans who wished to re-enter Visceral Games and EA's sci-fi horror franchise. Motive has been remarkably transparent with its early development build, having showcased an update to Dead Space's necromorph limb degradation with layers of flesh for players to cut through.
Today, Motive has doled out development livestreams that focus on audio components that have been restructured and enhanced for the remake. Further, Dead Space's rumored release window of 2023 has been confirmed today as well. But one new feature has been described in the Dead Space remake's development footage that bears an emphasis on Isaac Clarke's limbic system responses, and proposes an emergent modernization.
Dead Space Remake Developer Motive Studios Starts Work On New Story-Driven Game
Motive has dubbed this feature the ALIVE System, which «encompasses all components of Isaac's breathing and heart rate, vocal exertions, and dialogue» that are responsive to the Dead Space remake's gameplay features. Anxiety and fear are reportedly inspirations for this system and contribute to behavioral responses that Isaac will elicit while distressed. Isaac's heart rate BPM is thus affected by «combat difficulty value, scripted events and jump scares, Isaac's fatigue level, Isaac's oxygen level, and Isaac's health.»
The ALIVE System effectively immerses players within these responses while staying faithful to the original Dead Space. Scripted dialogue will also be adaptive due to which state of distress Isaac experiences: normal, fatigued, and injured. Motive demonstrates these scripted dialogue changes and the results produce dynamic voice line deliveries for each. Motive explains that
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