Dead by Daylight is one of those horror games you simply can’t put down as it provides hundreds of hours of spooky multiplayer thrills. It’s got an ever-expanding roster of both survivors and killers, with its most recent additions coming from the iconic Alien franchise. The latest Dead by Daylight patch from Behaviour Interactive aims to fix some of the Alien update’s issues, detailing a few much-needed Xenomorph nerfs, perk adjustments, and a variety of bug fixes.
If you’ve read through our discussion on why Alien is ruining Dead by Daylight, then you’re probably familiar with the recent content’s controversies. From an overpowered killer to an out-of-control item, surviving in-game has never felt more difficult. Thankfully, the DBD developer takes player feedback seriously, with regular updates aiming to balance gameplay between killers and survivors or combat exploits.
Behaviour Interactive recently changed up its Kill Switch list, hoping to resolve the notorious Dead by Daylight flashlight exploit which renders survivors invincible. The dev has also dropped a new update for the game, 7.2.2, addressing more Alien-specific complaints. The latest Dead by Daylight patch notes detail Xenomorph changes, including Remote Flame Turret flexibility and more.
The infamously OP killer is no longer unbeatable. No longer will you have to put up with an indefinitely invisible Xenomorph, or an overly speedy one. Alongside the Alien killer’s changes, you’ll also notice a variety of bug fixes and perk adjustments. Unfortunately, though, the flashlight has not be re-enabled just yet.
If you want a closer look at all of the Dead by Daylight changes coming with the 7.2.2 update, you can find the original list of patch notes on the
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