Dead by Daylight is in the midst of overhauling a bunch of gameplay and perks with a new developer update. These changes were previously announced in Dead by Daylight’s sixth-anniversary broadcast and were scheduled for an undetermined launch window this summer. Now that the June 2022 developer update has been shared with lengthy descriptions and explanations for all of its latest changes, players have an idea of what to expect in terms of how gameplay will change.
Besides changes to base kits that will surely have an effect on survivors and killers alike, a huge list of meta and non-meta perks have been detailed in terms of how much they have been reworked. It is still undetermined whether these changes will cause more issues than they resolve, but there is another feature that developer Behavior should tackle in the meantime that would seemingly not be difficult to revise. Put plainly, Dead by Daylight needs to allow players to select multiple Tome challenges at a time.
Dead by Daylight Teases New Resident Evil Chapter
Dead by Daylight features many opportunities for players to earn Bloodpoints, whether they are demonstrating expert gameplay or completing unique challenges issued in Dead by Daylight’s menus. Challenges include daily rituals that offer Bloodpoints for a specific task, often with the caveat that it is completed while playing as a specific character.
The only issue with daily rituals is that while they offer a larger sum of Bloodpoints, they only recycle daily and therefore players only have the opportunity to complete three in a day. On top of that, not everyone plays as both survivor and killer, meaning that a survivor main’s daily rituals could get bogged up with killer rituals that will not get
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