Rangers are a hot button topic when it comes to classes in the 2024, but there might not actually be as much cause for concern as it seems. As a notoriously underpowered option in the 2014, the strengths of most Ranger subclasses often didn't mesh well with the average campaign. Although the new rules are reworking them with the goal of offering more versatility and relevance than before, previews of the redesigned Ranger mechanics haven't convinced everyone that everything is as it should be.
In an interview with, lead designer Jeremy Crawford confirmed that some Ranger spells will be losing the Concentration requirement that they had in the 2014 , which should go a long way in making the reworked Ranger click. The spell is a key Ranger feature that offers extra damage and perks on chosen targets, and although it still requires Concentration, removing that demand from other spells will make it easier to use without sacrificing as many options.
Jeremy Crawford: "[P]eople are going to see that, while there are certain things like that required Concentration in 2014 and continue to require it in 2024, there are other things that used to require Concentration that no longer do. And we were particularly mindful of that for classes like the Ranger that have key features that require Concentration."
Maintaining Concentration on has always required some sacrifice on the part of Rangers, and the new is incentivizing as a more essential feature than ever with changes like making the Ranger's capstone Level 20 feature focus on the spell. A solid portion of the community has pushed for the removal of Concentration from the spell, although this would sacrifice some of the strategy in what Crawford refers to as "."
The 2024 Dungeons & Dragons Player's Handbook is still a few months off, but a new look at its contents helps clarify what it's focusing on.
Concentration can only be used on one spell at a time, and considering how much of the Ranger's spell list has
Read more on screenrant.com