The journey of developing Cygni hasn’t been easy, especially as a start-up, with this being our debut game. Nevertheless, every step of this journey has been filled with passion.
Our inspiration was sparked by the enjoyment we found in playing shoot’em ups on arcade machines in our youth – a fun experience that brought joy to all, regardless of high scores. We aimed to recreate this exhilarating experience using next-gen technology, with the power of the PlayStation 5. This has allowed us to deliver a fresh take on the shoot-‘em-up, with an epic story, and innovative gameplay features for a new generation of gamers.
Cygni, a planet colonized by humans, thrives on ancient technology found in ruins left by an unknown civilization. These remnants serve as a vital power source and catalyst for technological progress. Our Konamiprotagonist Ava, a recent recruit in Cygni’s Air Force, pilots the Orca in a desperate struggle against a sudden, potent attack by bio-mechanical aliens— potentially Cygni’s original inhabitants.
Energy Management: Switching between shields (health) and weapons (more firepower and missiles) on the fly.
Combat: Air-to-air and air-to-ground combat includes a real-time crowd system—not just a background prop; they are gameplay-related, where players can interact with allied forces on the ground. This mutual assistance is not only crucial for gameplay but also aids in obtaining pickups and increasing your score.
Ground Weapon.mp4
Weapon Enhancement: Upgrade and prepare weapons – even equipping your ship with two additional side-drones – before engaging in battle.
Designer Mode: Allows players to create, save, and manage projectile patterns on the go. This feature adds a layer of customization and strategy, enabling players to toggle between saved patterns on the go.
Three Difficulty Modes: Easy (being more accessible, by having 3 lives per level) Normal and Hard.
Local Co-Op: Players can revive each other at the cost of sacrificing shield points,
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