Cyberpunk 2077's latest 1.5 update serves as a soft relaunch for the game on next-gen consoles, with many players hesitantly giving the game a second chance. “Love It or Burn It” reads the new tagline as CD Projekt Red clearly seeks to embrace some of the controversy surrounding the game's launch in December 2020, as Cyberpunk 2077 was branded as «unfinished.» This has been the source of the game's main criticism, but has also protected in it in a way from further analysis of the true game hidden underneath. After all, once the game is fully patched, it still has to stand on its own as a cyberpunk game.
Cyberpunk 2077’s problems do not end with the technical and performance issues that CDPR is trying to patch out, nor do the game's problems end with the bad reputation it got after its original launch, which it may never be able to fully shake. Cyberpunk 2077’s problems lie at a fundamental level, which no amount of gameplay patches could fix.
Cyberpunk 2077 Players Want Other Fixers To Get Their Own Big Missions
Cyberpunk 2077 isn't just a big budget, AAA game seven years in the making, but it is also named after the entire genre of fiction it depicts. This leaves the game with the impossible responsibility of being the summit of that genre for the gaming medium, and Cyberpunk 2077 never quite hits that peak.
Its name is not so much the problem, but the conceits of the cyberpunk genre itself. IfRed Dead Redemption was named “Western” or ifSkyrim was named “Fantasy,” they would still work because those genres are related to setting or aesthetics, and really any style of story can be told within these genres. However, the cyberpunk genre, perhaps more than any other, is entwined with the themes of the stories told within it. A
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