In Cult Of The Lamb, the protagonist's power is granted by an eldritch deity called The One Who Waits Below. Usually shortened to The One Who Waits (or simply him), the god of death has influence over the world despite being chained into his realm by the Bishops of the Old Faith.
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As the Lamb's Crusade progresses, you'll learn more about the history of The One Who Waits and his relationship to his captors. Usually imparted by the sage Haro, these stories hint at a much deeper setting and lore than what is seen in the game.
This article contains major spoilers for Cult Of The Lamb.
During the Lamb's first meeting with Haro, the sage reveals that there were once hundreds of gods ruling over what are now the lands of the Old Faith. Based on what we see during the game, it seems that any mortal creature can attain godhood by cultivating worship and sacrifices from others. No doubt the smaller cults merged over time as their gods were defeated, forgotten, or cast down.
By the time of the Lamb's Crusade, the Old Faith has been the dominant religion in the area for at least a thousand years — likely much longer, as Heket refers to that last millennium as a short while by her immortal reckoning. The Old Faith came from a unification of five sects, each dedicated to a different god called a Bishop:
The Bishops refer to themselves as siblings, though it is unclear whether they are related by blood.
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As Haro tells it, Narinder was an outlier among the Five Bishops. His siblings were, by their nature, agents of change, but as the god of death Narinder's role was always the same. All the other Bishops' machinations would eventually lead to
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