Massive Monster's Cult Of The Lamb is an adorably berserk addition to the roguelite genre and what it's become. It's inherently Devolver as it harvests the best bits of Enter The Gungeon, Stardew Valley, and The Binding Of Isaac, and to everyone's surprise, launches them all into a cult management sim. There are cute NPC followers, farm plots, gravesites, fighting pits, brainwashing rituals, and an evil fox in a cloak, and it's all underscored by an action-RPG combat system that's deeper than it first appears.
Cult Of The Lamb's weapons are offered at random and the same goes for curses (i.e. magic spells) and tarot cards (i.e. modifiers) which add variety to crusades and the quest to dethrone the four Bishops. The first two are upgraded with Faith and a separate skill tree that unlocks different types (Godly, Vampiric) and status effects (Freeze, Poison) while tarot cards can be obtained through missions, purchased from item shops, and stacked with others mid-crusade to create the best run possible. The RNG can be deafening as merchant NPCs like Clauneck would rather let fate decide, but here are our picks for the best weapons, curses, and tarot cards to wield while you're away from your flock.
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Now Playing: Cult of the Lamb Video Review
For more tips, rituals, and sermons, read our Cult Of The Lamb review.
Like the Bane Dagger, the Bane Gauntlets have a chance to poison enemies and deal damage over an extended period of time which is a direct buff to the weapon type and its innate ability to trigger combos
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