Crystar may have a large focus on its narrative, but that doesn’t mean the game is lacking in the combat department. Like many JRPGs, Crystar has players battling through all manner of weird and wonderful enemies to reach the end credits.
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Whilst the game has plenty of combat, the combat in question is not particularly complex in the grand scheme. That being said, there are a few tricks here and there that can be put to good use, and having some knowledge of the game's systems helps smooth things out. Not to mention the game’s bosses ramping up in difficulty as you fight through the various layers of Purgatory.
For the most part, Crystar has you duking it out with enemies with your feet firmly placed on the ground. You want to get in, smack things around, and get out before you take too much - if any - damage.
Crystar mostly operates with a two-button combat system, allowing you to input Light and Heavy attacks to pull off various combos. These combos are very simplistic, and often boil down to hitting Light attack a bunch, before ending it with a Heavy attack. This pattern does change from character to character, however.
There is no block button, so if you want to avoid getting a slap, dodging is the way to go. Dodging gives you buckets of invincibility frames, allowing you to move through attacks as if they weren’t there. The distance moved is significant to boot, making it a fantastic tool for repositioning.
Be aware that Crystar has a noticeable amount of input delay, especially on Nintendo Switch. This makes the game feel a little clunky at times. To mitigate this, don’t push your luck too far when attacking, and prioritize dodging when things get too hairy.
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