Cyberpunk 2077's Phantom Liberty expansion was great—87% great per PCG's Ted Litchfield in his Phantom Liberty review—and gruelling. CD Projekt Red is no stranger to tough decisions in its games, but the fork in Phantom Liberty's road is a truly tough one. And hey, CDPR says that was the whole point, and one that built off the studio's other great Sophie's choice moment: Choosing who you'll side with in The Witcher 2: Assassins of Kings. Spoilers ahead for both, naturally.
In a chat with PC Gamer at this year's GDC, Phantom Liberty's quest director Paweł Sasko said that the expansion's key decision—choosing whether to side with Song So Mi or Reed in one of its climactic final missions—was «almost like an initial thought» that the studio then structured the rest of the DLC around. «We kind of work backwards from that. So we knew what choice we want to make, and then we were like asking ourselves, 'Okay, what is the scene that introduces you before to make sure that's as hard as possible?'»
The goal was to balance the choice «in a way that's almost 50/50» in regards to the number of people siding with So Mi and those siding with Reed. That meant a lot of rewrites, with some scenes rewritten as many as «five [or] six times» and scrapping several iterations of the plot that would make too many people pick one character over the other.
I've gotta say, I think they succeeded. I spent a very long time agonising over the decision when I played Phantom Liberty before eventually settling on siding with So Mi (smash the state and all that), a decision that apparently puts me in the slim majority of Phantom Liberty players: «We're still not completely happy,» said Sasko, «because people are still pointing out that more people are going with So Mi than Reed.»
Which is honestly surprising to me. I would've guessed more people would go Reed than So Mi. For one thing, you spend more time in his company during the DLC, and for another he's played by Idris Elba. You'd think that
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