It feels like Tiny Tina’s Wonderlands *just* launched, but fans are ready for more stuff to shoot, and so is Gearbox. The first season pass DLC release, Coiled Captors, culminates in a firefight with an ancient god named Chums who, uh, looks like a long-lost Street Shark.
If you haven’t seen much of Wonderlands yet, you might be wondering what the heck’s going on, but this is pretty par for the course — the Coiled Captors DLC looks like a natural extension of the base game in a way that pads out the gameplay without taking big risks. As someone who hasn’t hit the level cap yet in their post-story adventuring, I’m here for it.
By hopping over to Dreamveil Overlook (near Brighthoof) and chatting with Vesper, you’ll be able to reach Coiled Captors — and other DLC zones — with the Mirror of Mystery.
The premise of the DLC is a “replayable dungeon challenge” with a multi-phase boss, which should slot in nicely into the current overworld-exploring setup of Wonderlands.
“Chums, the elder god, has lost all sense of self and devolved into a rampaging beast after being trapped within a seawarg’s body for centuries. The only humane thing to do is put this mad god out of his misery, but one defeat won’t be enough: Chums has four powerful forms that will unlock over time, each one stronger than the last.”
It’s not just a matter of one-and-done-ing Chums, as the boss’ new forms won’t all be accessible at launch — there’s a weekly schedule. When Coiled Captors rolls out on April 21, you’ll be able to face his first form, then circle back on April 28, May 5, and May 12, respectively, to face the second, third, and fourth forms. If you die even once, it’s a wipe.
High risk, (hopefully) high reward, right? Back at Dreamveil Overlook,
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