Long delayed, Diablo II: Resurrected is finally getting its first Ladder season today, seven months after the game's launch and two weeks after the game received its most substantial balance update in nearly a decade.
Diablo II: Resurrected's inaugural Ladder season has been a long time coming, as various post-launch issues caused Blizzard to delay the debut of the feature until it could ensure the game's stability.
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Now Playing: Diablo II: Resurrected Video Review
Just like in the original version of Diablo II, Diablo II: Resurrected's Ladder system essentially serves as a type of competitive seasonal play, where players make new, Ladder-only characters and climb the leaderboards. Players can choose from playing a character on the Classic Ladder (which encompasses the original game's four acts), Hardcore Classic Ladder (the same as Classic albeit with the added wrinkle of character's only having one life), or both Classic and Hardcore Ladders that encompass the game's Lord of Destruction expansion content.
Characters made on a specific Ladder can only play with other characters on that same Ladder. At the end of the season, Ladder characters will be converted into non-Ladder characters, and will retain any Ladder-exclusive items equipped or found in that character's inventory. Items stored in the seasonal Ladder stash will have until the start of Ladder Season 3 to be retrieved, lest they be lost forever. Ladder seasons are planned to last around four months.
Blizzard will be celebrating the game's first
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