The Cities Skylines 2 electricity and water systems have been detailed, as Colossal Order continues to dive into the city-building game’s mechanics ahead of a Cities Skylines 2 release date later this year. If you can’t wait for Cities Skylines 2 and love a deep dive into the minute details so your city can be perfect, this is for you.
From traffic AI to services and public transport, Cities Skylines 2 developer Colossal Order has been doing an astounding job of giving us in-depth highlights of the management game’s new and returning systems – and today we’ve got something special.
That’s right, we’ve now got focus on the Cities Skylines 2 electricity and water systems, as Colossal Order has shared both a development video and dev diary article for us to sink our teeth into.
When installing roads you be laying electrical lines that will connect to high voltage lines and power stations, creating a power grid for your city. You’ll need to evenly spread electricity around your city to make sure everything functions properly though, so keep that in mind.
Your city no longer relies on “electrical zones” to function, but instead on a robust power grid. You’ll automatically have buildings on roads connected to the grid, but buildings that aren’t on roads will need manual lines to get power. You’ll also want to be aware of electricity bottlenecks, which occur when an area of your city requires more electricity than can be supplied to it. To get around this you can build more roads, lower voltage connections, or use transformer stations and power lines to get around the problem full stop.
There’s also a new electrical control UI which you can see below, joining the many other Ui improvements for specific systems across Cities
Read more on pcgamesn.com