The CEO of Colossal Order, the studio behind Cities: Skylines 2, addressed the issue of toxicity within the game's community. She explained how Cities: Skylines 2 could be damaged by the negativity directed towards its developers and other community members.
Cities: Skylines 2 was released in October 2023 in a less-than-desirable state. Many fans felt that the sequel paled in comparison to the originalCities: Skylines for multiple reasons, with many citing Cities: Skylines 2's lack of an editor tool at launch as a significant disappointment. Colossal Order is hard at work on improving the game to match the glory of the original Cities: Skylines, but some members of its community grew frustrated by this wait, taking out their disappointment on developers and community members alike. In response to this, Colossal Order seems to be intent on repairing the state of its community.
Colossal Order CEO Mariina Hallikainen released her newest Word of the Week, which updates fans on the studio's latest work. As part of this statement, she addressed the growing negativity spreading throughout the community of Cities: Skylines 2. She explained that this toxicity will only damage the game in the long run, as fans will become more hesitant to interact with others in the community. This will not only damage the overall mood among community members but will also discourage creativity and modding in Cities: Skylines 2, which are important parts of the game's community.
Hallikainen further explained that toxicity could seriously damage the relationship between developers and the community, as some Colossal Order employees might become discouraged from taking part in community interaction. She offered a couple of potential solutions at the end of her statement, which involve increased moderation or a reduction in interaction between developers and community members.
Hallikainen also encouraged community members to give feedback on the game but emphasized that it should be done in a
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