Chrono Trigger is a legendary Squaresoft (now Square Enix) JRPG that is long overdue for a pixel remaster treatment.
I was barely nine years old and doing long division in fourth grade when I was introduced to, quite possibly, the most influential and inspiring piece of software ever to grace a home console system. In all my years of being wooed by bright pixels and engrossing game worlds, I have never been captivated by a game so completely as by Chrono Trigger on the SNES.
Chrono Trigger is a game about a ragtag group of adventurers spanning many time periods who must work together to prevent global destruction at the hands of a parasitic being known only as Lavos. Throughout the epic journey, players are engaged with fully-developed characters and an intriguing and well-crafted storyline.
The music alone is worth the price of admission with Yasunori Mitsuda and Nobuo Uematsu crafting an intricate soundscape that fully encapsulates the feel of the game and fits the dramatic twists with poignant punches. A few of my favorite tunes from the epic soundtrack still grace my playlists like “Battle With Magus”, “Tyran Castle”, “Corridors of Time”, “Frog’s Theme” and “Schala’s Theme.”
As is usually the case with phenomenal music, it stands the test of time. Even with the constraints of a 16-bit midi format for creating music, the composers wove a fantastic blend of tunes to accentuate memorable moments from the game. When (spoiler alert) the legendary Masamune sword is finally reforged, “Frog’s Theme” plays in a gloriously triumphant but bittersweet overture that punctuates an emotional moment perfectly. With such beautiful soundscapes using such a minimalist approach, It's no wonder that chiptunes are still a popular
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