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I’m John Begg from Torn Banner. I am a Level Designer on Chivalry 2, which was released in June 2021. I joined Torn Banner in 2016 as QA before transitioning to a full-time level designer - and I was the level design lead on the Desecration of Galencourt map we added in August 2021 for the game’s Team Objective game mode.What: Galencourt Ships for 64 players
In the middle of the massive Chivalry 2 map The Desecration of Galencourt, we took on one of our biggest challenges yet in level design: trying to cram 64 players on a boat, keeping that boat easily accessible through chaotic combat, all while giving the combatants a show of wood-splintering destruction. This wasn't such a simple task, but that was precisely what we needed to do.
Galencourt is a Team Objective mode map, which means it takes players on a journey through multiple objectives across a huge playing field. Think: raiding a castle, from the opening siege until the final moments of murdering the King’s heir inside the keep. Each Team Objective map tells a completely different story through its objectives, with attackers attempting to progress through the objectives while defenders try to halt their progress entirely. There are now six Team Objective maps in Chivalry 2, including Galencourt, although we’re always adding more (including the upcoming Raid on Aberfell map).
After players siege the city walls, a highlight of Galencourt is the second objective: where attackers must destroy a pair of docked ships in an
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