Quality assurance workers at Activision Blizzard studio Raven Software have voted to unionize, becoming the first group to do so at a major gaming publisher in North America. The National Labor Relations board counted the ballots on Monday — 19 workers voted in favor of the union and three voted against. Two ballots were challenged, though they weren't sufficient enough to affect the result. There were 28 eligible voters and no void ballots.
The NRLB notes that the parties can file objections by May 31st. If it doesn't receive any by then the agency will certify the results and Raven will need to start bargaining with the union in good faith.
In December, 60 workers (including contractors and full-time employees) at the Call of Duty support studio went on strike after it laid off 12 QA testers. They demanded that the company hire those workers back. The strike ended the following month, but not before the QA workers announced plans to unionize with the Communication Workers of America (CWA). Once they were back at work, Raven split them up among various departments, in an apparent attempt to make their unionization efforts more difficult.
The workers asked Activision Blizzard to voluntarily recognize their union, which they called the Game Workers Alliance. However, the company declined to do so. Last month, the National Labor Relations Board gave the workers the go-ahead to hold a union election.
“Activision did everything it could, including breaking the law, to try to prevent the Raven QA workers from forming their union. It didn’t work, and we are thrilled to welcome them as CWA members,” CWA secretary-treasurer Sara Steffens said in a statement. “Quality assurance workers at Raven Software are bringing much-needed
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