The Game Workers Alliance, a union of Raven Software quality assurance employees, has successfully voted to become officially recognized by Activision Blizzard. That makes them only the second formal union in the North American video game industry, following Vodeo Games unionizing in December 2021, and the first within a major U.S. game publisher.
According to the Washington Post, the Milwaukee branch of the National Labor Relations Board (NLRB) counted mailed-in ballots submitted by eligible Raven employees. Out of 22 ballots, 19 voted Yes, and 3 voted No. Parties have until May 31 to file an objection. If no one does, then the result becomes official.
This story began last December in the wake of the ongoing Activision Blizzard sexual misconduct scandal. The publisher unexpectedly laid off 12 contracted Raven QA workers, roughly a third of the department, which included employees that had recently relocated to the Wisconsin-based office. Outraged Raven workers staged a weeks-long strike that ended when over 30 employees formed the GWA.
The GWA asked Activision Blizzard to voluntarily recognize it by January 25 of this year, but the publisher declined, stating the two parties could not reach an agreement. Instead, Activision Blizzard responded by converting all of its U.S.-based contracted QA testers to full-time employees eligible for benefits and pay raises. However, Raven workers, which had already converted its contract workers to full-time status, were not eligible for the pay benefits according to Activision due to“legal obligations under the National Labor Relations Board" This led to the GWA seeking a vote thanks to a favorable ruling by the NLRB. Activision unsuccessfully challenged the process by attempting
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