After months of intense pressure from parent company Activision Blizzard, including mandatory meetings where Raven management "suggested that unionization might impede game development and affect promotions and benefits," Raven Software's QA staff have voted to form Activision Blizzard's first union.
The vote was streamed today as ballots were counted by the National Labor Relations Board. With 19 voting in favor and three voting against, the nearly 30-strong team of QA testers now known as the Game Workers Alliance will move on to contract negotiations as supported by the Communications Workers of America’s Campaign to Organize Digital Employees (CODE-CWA).
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Raven's successful union vote has been an intense and very public fight between QA staff and management. It all began late last year when 12 contractors were terminated, leading to a month-long strike as the remaining staffers protested. Those striking staff also held an unofficial union vote which Activision Blizzard refused to recognize, instead investing millions into hiring a union-busting law firm and beginning a campaign to convince Raven's QA staff to vote no in an official union vote.
Activision Blizzard's tactics included holding mandatory anti-union meetings, allegedly threatening staff who discuss their work conditions, and breaking up Raven’s QA team in order to hinder their unionization efforts. Activision Blizzard also announced pay and benefits increases for all departments except for Raven’s QA staff.
But Raven QA workers held firm and are now an officially recognized union. Let’s hope that contract negotiations will include those pay and benefits that were previously denied them before
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