When it first released in March 2020, Call of Duty: Warzone quickly became one of the most popular battle royale games on the market. Though Fortnite and Apex Legends were still considered to be the best of the genre, Warzone's inherent appeal and brand recognition quickly propelled it to the top, where it's pretty much stayed since. Now, all eyes are on the sequel, Call of Duty: Warzone 2.0, and its brand-new map Al Mazrah.
One of the defining features of any battle royale is its map. For most battle royales, there's usually only one map for players to drop into, and it's where they'll be spending all of their in-game time. A good battle royale map needs a distinct identity and enough variation to keep players dropping in for months to come. Though just a few brief glimpses of it have been shown so far, it already seems as though Call of Duty: Warzone 2.0's Al Mazrah map can do that.
Call of Duty: Warzone 2's DMZ Mode Seems To Give Players a Lot of Freedom
Call of Duty: Warzone's original map Verdansk is still widely regarded as one of the best battle royale maps of all time. With a large cityscape, a farmland, quarry area, suburb, and dam, Verdansk definitely had variation when it came to environments, but the same couldn't really be said for its visual design. For the most part, Verdansk's points of interest all blurred together in one big blob of gray and green, so while the architecture of the areas varied quite a bit, it all looked pretty similar across the map. This only got worse with Warzone's 84 update, which gave a few areas a 1980s-inspired visual overhaul and only served to add more gray to the game.
Aside from the balance and technical issues brought with its introduction, Call of Duty: Warzone's latest map
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