Treyarch and Raven Software have published yet another Call of Duty: Black Ops 6 update, this time targeting a few of the game’s more annoying elements, such as the flashbang screen effect, the Recon Combat Specialty, and the spawn system.
The November 4 update is only the developer’s latest patch seeking to iron out the experience. Although players quickly took to this year’s Call of Duty when its release date arrived a few weeks back, many have made it clear that there are more than a few kinks left to deal with. Today’s update is one of the beefiest yet, as it tackles common issues and more while promising to provide even more specific fixes in the future.
One tool that players of every skill level can’t seem to stand is the flashbang, which has been called out for the lengthy affect it has on players’ screens. On smaller maps like Nuketown, of which there are a few of in Black Ops 6, the flashbang leaves Operators unable to see their screen for long portions of each match. Post update, players will notice that the duration of the effect has been reduced by 20%. Whether it calms complaints remains to be seen, but it’s clear Treyarch is at least listening.
Other common talking points the team sought to address with today’s patch include the spawn system and Recon Combat Specialty. The former is often a point of contention in any Call of Duty entry, so it should be nice to hear that spawn logic has been tuned across “several” Multiplayer maps in Black Ops 6.
"Spawn tuning will be an ongoing process of taking in data, reviewing gameplay and making measured adjustments in the live environment," a developer note says. "Our number one goal is to always provide the safest spawn that we can across all maps and game modes."
Recon, meanwhile, has left many concerned thanks to its ability to allow players to see through walls for a short time after respawning. The Perk combination bonus has now had its duration reduced from 2 seconds to 1.5, with Treyarch promising to reduce it
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