Bungie has disabled the new Destiny 2 Exotic weapon, Quicksilver Storm, in high-level content ahead of Friday's race to complete the game's newest raid, the revamped King's Fall from Destiny 1. Quicksilver Storm is the latest casualty on the list of weapons and Exotic armor pieces that Bungie has disabled thanks to bug and glitches that came with the release of its latest content release, Season of Plunder.
Quicksilver Storm is an Exotic auto rifle that has some special properties--under the right circumstances, it can fire missiles like a rocket launcher and grenades like a grenade launcher. That latter capability is the source of the problem. Bungie rebalanced Heavy ammo-firing grenade launchers with its Season of Plunder patch, intending to make them do more damage and thus be more viable in high-level content. However, grenade launchers have been doing tremendous amounts of damage since the patch on Tuesday, August 23, dishing out something like 150% more damage than before the patch. That has made high-level content, like the recently released Duality dungeon, pretty easy for players to complete.
As a result, Bungie disabled all heavy grenade launchers, except for older «sunset» weapons that aren't viable in most player-vs.-environment content. It seems Quicksilver Storm might have evaded that ban, allowing it to dish out huge damage numbers with its grenade launcher ability. Bungie announced on Twitter it was disabling the gun, but only did so for dungeons and raids.
Due to an issue, we have disabled the Quicksilver Storm Exotic Auto Rifle in all raids and dungeons.
Dungeons and raids provide some of the best rewards in Destiny 2, so disabling guns that remove the challenge from those activities makes sense. But
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