After being forced to delay Blue Protocol’s closed network beta for two months in a row, Bandai Namco finally hosted the much-anticipated beta and it left me highly optimistic about the game. The Japanese closed network beta offered players access to the first few hours of gameplay and while there are issues that need to be ironed out, the overall package that the game wants to offer is promising. If you are a fan of the anime art style and want to get into a new MMORPG, Blue Protocol might be worth checking out.
The closed network beta had five classes available for players to choose from. There will be more classes that will be available once the game launches, but the ones we have right now are very straightforward and some of them stand out in terms of gameplay.
Here is a quick summary of all the classes that are available right now:
Foebreakers felt like the most interesting class with a mix of high burst damage and damage mitigation available at your disposal. Do note that participants of the beta got access to only the earliest stages of the game and I don’t know if the five classes can branch out to specializations/subclasses as you progress through the game.
The Spellweaver and Keenstrider classes feel generic in the early game but players should reserve their opinions on the classes until after the game releases. Mid to late-game class builds and gear are more than likely to add depth to the gameplay.
After spending some time with the game’s introductory levels, the game made it clear that seeks to offer a very streamlined combat system. Each class has access to two types of basic attacks, four skills/abilities, an ultimate, and two summons. This might be a good or bad thing depending on how complex you want
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