The Battlefield franchise has a long history of strong single-player offerings. The Bad Company spin-off series is beloved for its single-player stories, in particular, but titles including Battlefield 3 and Battlefield 1 are both remembered fondly, too. In this day and age, however, the cost of creating single-player campaigns and the demand for high-quality and accessible multiplayer games has led Battlefield to leave that legacy behind. That may be changing in the relatively near future, though.
A job listing for a position at Electronic Arts' Battlefield Seattle Studio, a new studio believed to focused on creating single-player campaigns for the Battlefield franchise, has helped paint a clearer picture. The job is a Design Director and their first responsibility is listed as defining and leading the «design efforts necessary for creating a best-in-class single player campaign experience.» In other words, this role is explicitly going to be working on Battlefield single-player campaigns going forward.
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For added clarification, part of the role overview for the Design Director role further describes the endeavor that Battlefield Seattle Studio is working on. It states that the role is to «embrace the core tenets of the Battlefield franchise» and to ensure that they are «woven through all layers of a masterfully designed single player campaign.» As such, the Design Director will guide the development of an «amazing campaign» from concept to completion.
That the new Battlefield Seattle Studio is working on a single-player Battlefield campaign isn't entirely a surprise. A Twitter post from Lianne Cruz in April confirmed she'd been hired to the studio as its
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