It's no secret that Battlefield games are known for less than stellar launches and unfortunately Battlefield 2042 followed the trend set by DICE's first-person shooters. After a critically and publicly panned launch which saw gamers unable to even play Battlefield 2042 after a host of glitches and bugs plagued the game, many had simply given up on trying to get the game to work and had moved on to other titles in the months following the latest Battlefield's launch.
Even EA and DICE seemed as though they had given up on the game as well, as recent statements from both companies showed that although lessons were being learned from the disastrous case of Battlefield 2042, these lessons were being used to improve the next Battlefield game rather than fixing the current one. For some fans, it seemed the best idea to just admit defeat and move on, though others wanted to see Battlefield 2042 recieve some serious changes before a new game was worked on. Now, DICE is finally unveiling the first serious changes being made to Battlefield 2042.
DICE Says It Has Learned 'Valuable Lessons' from Battlefield 2042
Vehicles have proved to be an annoying aspect for some players who find they're prone to constant glitches, while others have been able to pull off some hilarious and impressive moves in vehicles in Battlefield 2042, such as one player who took out a plane with a tank. Still, Battlefield 2042 is changing the way vehicles will work in the game, notable reducing the spawn rates of attack helicopters and tanks. Active tanks and helicopters in a 128 player match are being reduced from three to two, meaning that players have much less of a chance of running into a vehicle that instantly kills them.
The cooldown on these vehicles is
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