The Batman: Arkham games utterly failed Robin by drastically overthinking his character. One would imagine that «acrobatic young man who dresses in bright red and beats up criminals with a bo staff» would be enough, but the games just couldn't pin down what they wanted to do with him. It's a fact all the more odd considering who wrote most of the games.
Robin as a character has always been one that a certain portion of Batman fans have seen as a nuisance, perhaps overly concerned with his «coolness» factor - despite consuming media starring a man who dresses like a bat. As such, many creators who work on Batman try to distance their interpretations of Robin from earlier designs, or eliminate him entirely. But the boy wonder can only be ignored for so long, being so integral a part of the Batman mythos. A shame, then, that Robin was done almost as dirty as the Arkham games did Catwoman, Poison Ivy, and Harley.
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Paul Dini, who wrote Batman: The Animated Series, arguably one of the best versions of Batman ever made, wrote the first two Batman: Arkham games. Yet the problems with Robin in this universe begin with him, rather than starting in Arkham Knight, where Dini wasn't the head writer. The games just seemingly could not bring the idea of Robin into focus, and the character comes off completely scattershot as a result.
Everything from Robin's design to his character, and even his personality speak to a writing team that couldn't decide on which Robin it wanted to have behind the mask. Arkham City makes clear early on that Dick Grayson is Nightwing in the Batman: Arkham universe, and Tim Drake is Robin. However, even this is fumbled through the
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