Baldur's Gate 3 director Swen Vincke has shared his Game Awards acceptance speech in full, after he was cut short at the ceremony last week.
The Game Awards 2023 drew a lot of ire last week for putting a strict time limit of 30 seconds on acceptance speeches. That's why Baldur's Gate 3 director Swen Vincke was just one of many award recipients to have their speeches cut short, with plenty of developers left frustrated at the awards ceremony as a result.
Now though, Vincke has shared his full planned speech for the Game of the Year award via his Twitter account. In 15 tweets, Vincke begins by congratulating competitors Capcom, Nintendo, Remedy, and Insomniac for their stellar output over the past year, thanks to games like Marvel's Spider-Man 2 and Alan Wake 2.
What I wanted to say at the #gameawards (1/16)December 14, 2023
Next is Vincke saying how the fabulous suit of armor he wore to the ceremony is to honor Baldur's Gate 3's player base, without which the game wouldn't have been possible. He also highlights the 2,000-odd staff who're named in the RPG's huge list of credits.
In particular though, Vincke gives shoutouts to "team QA, team localisation, team customer support, team operations, team publishing, team play testers" as "people that don’t always get the credit they deserve." That's a very nice touch from the Baldur's Gate 3 director.
Vincke then pays tribute to Jim Southworth, Larian's cinematic animation lead, who sadly passed away during development of Baldur's Gate 3. There's also a shoutout to localization company PitStop Productions, who Vincke acknowledges had to record an "insane" amount of lines for the game.
The Baldur's Gate 3 director then praises the cast of the huge RPG, as well as publisher
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