BioWare’s library is full of RPG classics, with memorable characters, compelling choices, and twisting plots. But it’s been a while since players have been treated to a propulsive adventure in the vein of Star Wars: Knights of the Old Republic, Jade Empire, or Neverwinter Nights; Mass Effect 4 and Dragon Age: Dreadwolf are both still under wraps, and we don’t know all that much about either game. But I’m holding out hope that the upcoming Baldur’s Gate 3, which is set to be released on Aug. 3 by Larian Studios, might scratch that itch for a BioWare-esque RPG spectacularly.
Between the Dragon Age, Mass Effect, and Knights of the Old Republic franchises, it’s easy to see a common set of bones beneath the surface. You’re plunged into some kind of widespread, existential, often otherworldly crisis, and in order to stop that threat and save the world, you must gather a party of stalwart allies. Over the course of a long campaign, you forge bonds with your companions, navigate branching narrative paths, and test the strength of both during a major final mission. If you play your cards right, you can even romance most of your teammates, in a series of stories that range from sweet smooches to torrid affairs.
Even in its nearly three-year early access phase, Baldur’s Gate 3 has offered epic quests, sprawling hubs full of complex NPCs, and a myriad of ways to shape the world. But the thing that might please BioWare fans the most when the game is released in full is the camp, where you can relax with your companions. There’s Shadowheart, a prickly cleric who serves a Goddess of Darkness. Lae’zel is a ferocious mindflayer hunter who clashes hard with Shadowheart, and enjoys provoking her at every opportunity. Astarion is a sexy
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