Ubisoft has fully revealed Assassin's Creed Mirage, a new action-adventure game in the series focused on stealth and parkour.
Revealed as part of Ubisoft Forward's Assassin's Creed Showcase, Assassin's Creed Mirage casts you as Basim Ibn Ishaq and is set in the city of Baghdad, twenty years before the events of Assassin's Creed Valhalla. It is designed to be a modern take on the original gameplay template for the earlier Assassin's Creed games, with developer Ubisoft Bordeaux using the same three design pillars as the original game: stealth, parkour, and assassinations.
No gameplay was shown, but a CGI cinematic trailer focused on the rise of Basim from a simple street thief to a master assassin. He does so under the tutelage of Roshan, a Persian assassin played by Emmy award-winning actor Shohreh Aghdashloo. Narrative director Sarah Beaulieu said that we can expect the duo's story to involve numerous historical figures, including political leaders.
In an additional briefing shown to the press, Ubisoft Bordeaux revealed a number of additional details. Much like the early entries in the series, this is a city-set game, and Baghdad is split into four different districts. Beyond Baghdad we'll also visit Alamut, the fortress headquarters of the Hidden Ones.
The world has been designed with both parkour routes and stealth in mind, so expect plenty of pathways up to rooftops and hiding spots. A new, more granular detection system has been made to allow greater detail in stealth encounters. Ubisoft says you can also expect the return of some classic parkour moves, including the corner swing, and for the pace of freerunning to be faster than in the older games.
The move back to a more classic game template also means that the RPG
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